Network error codes
This section contains the codes of network errors and their description.
WSAEACCES
(10013)
Permission denied.
An attempt was made to access a socket in a way forbidden by its access
permissions. An example is using a broadcast address for sendto without
broadcast permission being set using setsockopt(SO_BROADCAST).
Another possible reason for the WSAEACCES error is that when the bind
function is called (on Windows NT 4 SP4 or later), another application,
service, or kernel mode driver is bound to the same address with exclusive
access. Such exclusive access is a new feature of Windows NT 4 SP4 and
later, and is implemented by using the SO_EXCLUSIVEADDRUSE option.
WSAEADDRINUSE
(10048)
Address already in use.
Typically, only one usage of each socket address (protocol/IP address/port)
is permitted. This error occurs if an application attempts to bind a
socket to an IP address/port that has already been used for an existing
socket, or a socket that was not closed properly, or one that is still
in the process of closing. For server applications that need to bind
multiple sockets to the same port number, consider using setsockopt(SO_REUSEADDR).
Client applications usually need not call bind at all—connect
chooses an unused port automatically. When bind is called with a wildcard
address (involving ADDR_ANY), a WSAEADDRINUSE error could be delayed
until the specific address is committed. This could happen with a call
to another function later, including connect, listen, WSAConnect, or
WSAJoinLeaf.
WSAEADDRNOTAVAIL
(10049)
Cannot assign requested address.
The requested address is not valid in its context. This normally results
from an attempt to bind to an address that is not valid for the local
machine. This can also result from connect, sendto, WSAConnect, WSAJoinLeaf,
or WSASendTo when the remote address or port is not valid for a remote
machine (for example, address or port 0).
WSAEAFNOSUPPORT
(10047)
Address family not supported by protocol family.
An address incompatible with the requested protocol was used. All sockets
are created with an associated address family (that is, AF_INET for
Internet Protocols) and a generic protocol type (that is, SOCK_STREAM).
This error is returned if an incorrect protocol is explicitly requested
in the socket call, or if an address of the wrong family is used for
a socket, for example, in sendto.
WSAEALREADY
(10037)
Operation already in progress.
An operation was attempted on a nonblocking socket with an operation
already in progress—that is, calling connect a second time on
a nonblocking socket that is already connecting, or canceling an asynchronous
request (WSAAsyncGetXbyY) that has already been canceled or completed.
WSAECONNABORTED
(10053)
Software caused connection abort.
An established connection was aborted by the software in your host machine,
possibly due to a data transmission time-out or protocol error.
WSAECONNREFUSED
(10061)
Connection refused.
No connection could be made because the target machine actively refused
it. This usually results from trying to connect to a service that is
inactive on the foreign host—that is, one with no server application
running.
WSAECONNRESET
(10054)
Connection reset by peer.
An existing connection was forcibly closed by the remote host. This
normally results if the peer application on the remote host is suddenly
stopped, the host is rebooted, or the remote host uses a hard close
(see setsockopt for more information on the SO_LINGER option on the
remote socket.) This error may also result if a connection was broken
due to keep-alive activity detecting a failure while one or more operations
are in progress. Operations that were in progress fail with WSAENETRESET.
Subsequent operations fail with WSAECONNRESET.
WSAEDESTADDRREQ
(10039)
Destination address required.
A required address was omitted from an operation on a socket. For example,
this error is returned if sendto is called with the remote address of
ADDR_ANY.
WSAEFAULT
(10014)
Bad address.
The system detected an invalid pointer address in attempting to use
a pointer argument of a call. This error occurs if an application passes
an invalid pointer value, or if the length of the buffer is too small.
For instance, if the length of an argument, which is a SOCKADDR structure,
is smaller than the sizeof(SOCKADDR).
WSAEHOSTDOWN
(10064)
Host is down.
A socket operation failed because the destination host is down. A socket
operation encountered a dead host. Networking activity on the local
host has not been initiated. These conditions are more likely to be
indicated by the error WSAETIMEDOUT.
WSAEHOSTUNREACH
(10065)
No route to host.
A socket operation was attempted to an unreachable host. See WSAENETUNREACH.
WSAEINPROGRESS
(10036)
Operation now in progress.
A blocking operation is currently executing. Windows Sockets only allows
a single blocking operation—per- task or thread—to be outstanding,
and if any other function call is made (whether or not it references
that or any other socket) the function fails with the WSAEINPROGRESS
error.
WSAEINTR
(10004)
Interrupted function call.
A blocking operation was interrupted by a call to WSACancelBlockingCall.
WSAEINVAL
(10022)
Invalid argument.
Some invalid argument was supplied (for example, specifying an invalid
level to the setsockopt function). In some instances, it also refers
to the current state of the socket—for instance, calling accept
on a socket that is not listening.
WSAEISCONN
(10056)
Socket is already connected.
A connect request was made on an already-connected socket. Some implementations
also return this error if sendto is called on a connected SOCK_DGRAM
socket (for SOCK_STREAM sockets, the to parameter in sendto is ignored)
although other implementations treat this as a legal occurrence.
WSAEMFILE
(10024)
Too many open files.
Too many open sockets. Each implementation may have a maximum number
of socket handles available, either globally, per process, or per thread.
WSAEMSGSIZE
(10040)
Message too long.
A message sent on a datagram socket was larger than the internal message
buffer or some other network limit, or the buffer used to receive a
datagram was smaller than the datagram itself.
WSAENETDOWN
(10050)
Network is down.
A socket operation encountered a dead network. This could indicate a
serious failure of the network system (that is, the protocol stack that
the Windows Sockets DLL runs over), the network interface, or the local
network itself.
WSAENETRESET
(10052)
Network dropped connection on reset.
The connection has been broken due to keep-alive activity detecting
a failure while the operation was in progress. It can also be returned
by setsockopt if an attempt is made to set SO_KEEPALIVE on a connection
that has already failed.
WSAENETUNREACH
(10051)
Network is unreachable.
A socket operation was attempted to an unreachable network. This usually
means the local software knows no route to reach the remote host.
WSAENOBUFS
(10055)
No buffer space available.
An operation on a socket could not be performed because the system lacked
sufficient buffer space or because a queue was full.
WSAENOPROTOOPT
(10042)
Bad protocol option.
An unknown, invalid or unsupported option or level was specified in
a getsockopt or setsockopt call.
WSAENOTCONN
(10057)
Socket is not connected.
A request to send or receive data was disallowed because the socket
is not connected and (when sending on a datagram socket using sendto)
no address was supplied. Any other type of operation might also return
this error—for example, setsockopt setting SO_KEEPALIVE if the
connection has been reset.
WSAENOTSOCK
(10038)
Socket operation on nonsocket.
An operation was attempted on something that is not a socket. Either
the socket handle parameter did not reference a valid socket, or for
select, a member of an fd_set was not valid.
WSAEOPNOTSUPP
(10045)
Operation not supported.
The attempted operation is not supported for the type of object referenced.
Usually this occurs when a socket descriptor to a socket that cannot
support this operation is trying to accept a connection on a datagram
socket.
WSAEPFNOSUPPORT
(10046)
Protocol family not supported.
The protocol family has not been configured into the system or no implementation
for it exists. This message has a slightly different meaning from WSAEAFNOSUPPORT.
However, it is interchangeable in most cases, and all Windows Sockets
functions that return one of these messages also specify WSAEAFNOSUPPORT.
WSAEPROCLIM
(10067)
Too many processes.
A Windows Sockets implementation may have a limit on the number of applications
that can use it simultaneously. WSAStartup may fail with this error
if the limit has been reached.
WSAEPROTONOSUPPORT
(10043)
Protocol not supported.
The requested protocol has not been configured into the system, or no
implementation for it exists. For example, a socket call requests a
SOCK_DGRAM socket, but specifies a stream protocol.
WSAEPROTOTYPE
(10041)
Protocol wrong type for socket.
A protocol was specified in the socket function call that does not support
the semantics of the socket type requested. For example, the ARPA Internet
UDP protocol cannot be specified with a socket type of SOCK_STREAM.
WSAESHUTDOWN
(10058)
Cannot send after socket shutdown.
A request to send or receive data was disallowed because the socket
had already been shut down in that direction with a previous shutdown
call. By calling shutdown a partial close of a socket is requested,
which is a signal that sending or receiving, or both have been discontinued.
WSAESOCKTNOSUPPORT
(10044)
Socket type not supported.
The support for the specified socket type does not exist in this address
family. For example, the optional type SOCK_RAW might be selected in
a socket call, and the implementation does not support SOCK_RAW sockets
at all.
WSAETIMEDOUT
(10060)
Connection timed out.
A connection attempt failed because the connected party did not properly
respond after a period of time, or the established connection failed
because the connected host has failed to respond.
WSATYPE_NOT_FOUND
(10109)
Class type not found.
The specified class was not found.
WSAEWOULDBLOCK
(10035)
Resource temporarily unavailable.
This error is returned from operations on nonblocking sockets that cannot
be completed immediately, for example recv when no data is queued to
be read from the socket. It is a nonfatal error, and the operation should
be retried later. It is normal for WSAEWOULDBLOCK to be reported as
the result from calling connect on a nonblocking SOCK_STREAM socket,
since some time must elapse for the connection to be established.
WSAHOST_NOT_FOUND
(11001)
Host not found.
No such host is known. The name is not an official host name or alias,
or it cannot be found in the database(s) being queried. This error may
also be returned for protocol and service queries, and means that the
specified name could not be found in the relevant database.
WSA_INVALID_HANDLE
(OS dependent)
Specified event object handle is invalid.
An application attempts to use an event object, but the specified handle
is not valid.
WSA_INVALID_PARAMETER
(OS dependent)
One or more parameters are invalid.
An application used a Windows Sockets function which directly maps to
a Win32 function. The Win32 function is indicating a problem with one
or more parameters.
WSAINVALIDPROCTABLE
(OS dependent)
Invalid procedure table from service provider.
A service provider returned a bogus procedure table to Ws2_32.dll. (Usually
caused by one or more of the function pointers being null.)
WSAINVALIDPROVIDER
(OS dependent)
Invalid service provider version number.
A service provider returned a version number other than 2.0.
WSA_IO_INCOMPLETE
(OS dependent)
Overlapped I/O event object not in signaled state.
The application has tried to determine the status of an overlapped operation
which is not yet completed. Applications that use WSAGetOverlappedResult
(with the fWait flag set to FALSE) in a polling mode to determine when
an overlapped operation has completed, get this error code until the
operation is complete.
WSA_IO_PENDING
(OS dependent)
Overlapped operations will complete later.
The application has initiated an overlapped operation that cannot be
completed immediately. A completion indication will be given later when
the operation has been completed.
WSA_NOT_ENOUGH_MEMORY
(OS dependent)
Insufficient memory available.
An application used a Windows Sockets function that directly maps to
a Win32 function. The Win32 function is indicating a lack of required
memory resources.
WSANOTINITIALISED
(10093)
Successful WSAStartup not yet performed.
Either the application has not called WSAStartup or WSAStartup failed.
The application may be accessing a socket that the current active task
does not own (that is, trying to share a socket between tasks), or WSACleanup
has been called too many times.
WSANO_DATA
(11004)
Valid name, no data record of requested type.
The requested name is valid and was found in the database, but it does
not have the correct associated data being resolved for. The usual example
for this is a host name-to-address translation attempt (using gethostbyname
or WSAAsyncGetHostByName) which uses the DNS (Domain Name Server). An
MX record is returned but no A record—indicating the host itself
exists, but is not directly reachable.
WSANO_RECOVERY
(11003)
This is a nonrecoverable error.
This indicates some sort of nonrecoverable error occurred during a database
lookup. This may be because the database files (for example, BSD-compatible
HOSTS, SERVICES, or PROTOCOLS files) could not be found, or a DNS request
was returned by the server with a severe error.
WSAPROVIDERFAILEDINIT
(OS dependent)
Unable to initialize a service provider.
Either a service provider's DLL could not be loaded (LoadLibrary failed)
or the provider's WSPStartup/NSPStartup function failed.
WSASYSCALLFAILURE
(OS dependent)
System call failure.
Returned when a system call that should never fail does. For example,
if a call to WaitForMultipleObjects fails or one of the registry functions
fails trying to manipulate the protocol/name space catalogs.
WSASYSNOTREADY
(10091)
Network subsystem is unavailable.
This error is returned by WSAStartup if the Windows Sockets implementation
cannot function at this time because the underlying system it uses to
provide network services is currently unavailable. Users should check:
That the appropriate Windows Sockets DLL file is in the current path.
That they are not trying to use more than one Windows Sockets implementation
simultaneously. If there is more than one Winsock DLL on your system,
be sure the first one in the path is appropriate for the network subsystem
currently loaded.
The Windows Sockets implementation documentation to be sure all necessary
components are currently installed and configured correctly.
WSATRY_AGAIN
(11002)
Nonauthoritative host not found.
This is usually a temporary error during host name resolution and means
that the local server did not receive a response from an authoritative
server. A retry at some time later may be successful.
WSAVERNOTSUPPORTED
(10092)
Winsock.dll version out of range.
The current Windows Sockets implementation does not support the Windows
Sockets specification version requested by the application. Check that
no old Windows Sockets DLL files are being accessed.
WSAEDISCON
(10101)
Graceful shutdown in progress.
Returned by WSARecv and WSARecvFrom to indicate that the remote party
has initiated a graceful shutdown sequence.
WSA_OPERATION_ABORTED
(OS dependent)
Overlapped operation aborted.
An overlapped operation was canceled due to the closure of the socket,
or the execution of the SIO_FLUSH command in WSAIoctl.